Class 1 Weapon

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A Class 1 Weapon, also known as a blue weapon, is a relatively short weapon (under 48") that is swung with one hand. Armor absorbs the first hit it receives from a class 1 weapon, but a subsequent class 1 hit does damage to the target area. A class 1 weapon is never capable of destroying a shield. Also, a class 2 weapon swung with one hand is considered a class 1 weapon.

All flails and staves are considered class 1 weapons, regardless of length.

Contents

Rules

Requirements

1.4.1.1. A Class 1 Weapon under twenty-four (24) inches in length has no weight minimum.
1.4.1.2. A Class 1 Weapon twenty-four (24) inches in length or longer must weigh a minimum of twelve 
(12) ounces. 1.4.1.3. With the exception of double-ended weapons, a Class 1 Weapon must be shorter than forty
-eight (48) inches. 1.4.1.4. The maximum handle length for a Class 1 Weapon is eighteen (18) inches or one-third (1/3)
of the overall length, whichever is greater. This cannot exceed one-half (1/2) of the overall length. 1.4.1.5. The minimum overall length of a Class 1 is 12 inches plus the length of the handle and
pommel.

For additional weapon requirements for specific weapons, see also flail, staff, and sword

Damage

3.2.2.1. Class 1 (one-handed) Weapons cause one hit of Injury to a Target Area. Any Weapon swung with one hand no matter the size is a Class 1 Weapon, including equipment that qualifies as Class 2 Weaponry

These weapons are used one handed when dealing damage, but can be used two handed to block. Class 1 weapons only deal one point of damage to one area at a time. If a shot lands on the Body and another taget area the shot is consider to have hit the body. An armored area would take two points of damage from a Class 1 before being disabled, although a shot that hit an armored and unarmored are is considered to have hit the unarmored area. Also if a class 2 weapon is used with only one hand it would become the same as a class 1.

Types of Weapons

Class 1 Weapons in Belegarth

Class 1 weapons, particularly swords, flails, and clubs, are by far the most common weapons on the Belegarth field. They are most commonly wielded in the fighter's dominant hand with a shield on the other side, a style known as sword and board (or variants thereof for other weapon types). Some fighters instead wield a class 1 weapon in each hand in a style known as florentine, often with the addition of a buckler or backshield to protect against archers.

Axes, hammers, and other "exotic" class 1 weapons also appear on the field, but much less commonly than the others.

Quarterstaves are exceedingly rare on the field, as they are generally found to be an inferior weapon to the alternatives. The restrictions on padding and the placement of striking surfaces on a staff eliminate many of the traditional techniques available with the real weapon. It also cannot be effectively used in one hand, yet lacks the ability the deliver shield-breaking hits and ignore armor like a class 2 weapon.

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