Goblyn Tribes
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Revision as of 16:46, 28 September 2023
Since the fall of Nezzar, goblyns have gathered in small groups called tribes. A tribe in this context usually consists of a single leader, often a Khadine or Elder, and their followers. The size can range from a dozen to several dozen greenskins at any given time. Larger tribes will sometimes have a Witchdoktor as well, although leadership dynamics vary from tribe to tribe.
This is a list of known Goblyn tribes within the overarching monster world:
- Bad Moon Tribe
- Bone Knife Tribe
- Broken Bones Tribe
- Broken Nose Tribe
- Burning Moon Tribe
- Cinderflesh Tribe
- Fierce Blades Tribe
- Fyrefoot Tribe
- Skera Nipt Tribe
- Unnamed Tribe
Tribes are always shifting, crumbling and reforming. Goblyns as a society are incredibly chaotic. A youngling may be born to a tribe but join another in adulthood, or decide to remain tribe-less.
Divergent Sub-types
Some tribes or individual Goblyns undergo changes so drastic that they become their own, distinct type of greenskin. Known examples include:
These goblyns have entirely different signifiers on top of the usual ones. An average Goblyn can leave and join new tribes, but a mech gob cannot easily discard their metal parts. Nor can a Snotling grow tall, or a Treasure Goblyn turn their skin green once again.