Class 1 Weapon

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==Rules==
 
==Rules==
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===Requirements===
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1.4.1.1. A Class 1 Weapon under twenty-four (24) inches in length has no weight minimum.
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1.4.1.2. A Class 1 Weapon twenty-four (24) inches in length or longer must weigh a minimum of twelve (12) ounces.
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1.4.1.3. With the exception of double-ended weapons, a Class 1 Weapon must be shorter than forty-eight (48) inches.
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1.4.1.4. The maximum handle length for a Class 1 Weapon is eighteen (18) inches or one-third (1/3) of the overall length, whichever is greater. This cannot exceed one-half (1/2) of the overall length.
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1.4.1.5. The minimum overall length of a Class 1 is 12 inches plus the length of the handle and pommel.
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For additional weapon requirements for specific weapons, see also [[flail]], [[staff]], and [[sword]]
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===Damage===
 
3.2.2.1. Class 1 (one-handed) Weapons cause one hit of Injury to a Target Area. Any Weapon swung with one hand no matter the size is a Class 1 Weapon, including equipment that qualifies as Class 2 Weaponry
 
3.2.2.1. Class 1 (one-handed) Weapons cause one hit of Injury to a Target Area. Any Weapon swung with one hand no matter the size is a Class 1 Weapon, including equipment that qualifies as Class 2 Weaponry
  

Revision as of 16:05, 7 March 2006

A Class 1 Weapon, also known as a blue weapon, is a relatively short weapon (under 48") that is swung with one hand. Armor absorbs the first hit it receives from a class 1 weapon, but a subsequent class 1 hit does damage to the target area. A class 1 weapon is never capable of destroying a shield. Also, a class 2 weapon swung with one hand is considered a class 1 weapon.

All flails and staves are considered class 1 weapons, regardless of length.

Contents

Rules

Requirements

1.4.1.1. A Class 1 Weapon under twenty-four (24) inches in length has no weight minimum.
1.4.1.2. A Class 1 Weapon twenty-four (24) inches in length or longer must weigh a minimum of twelve (12) ounces.
1.4.1.3. With the exception of double-ended weapons, a Class 1 Weapon must be shorter than forty-eight (48) inches.
1.4.1.4. The maximum handle length for a Class 1 Weapon is eighteen (18) inches or one-third (1/3) of the overall length, whichever is greater. This cannot exceed one-half (1/2) of the overall length.
1.4.1.5. The minimum overall length of a Class 1 is 12 inches plus the length of the handle and pommel.

For additional weapon requirements for specific weapons, see also flail, staff, and sword

Damage

3.2.2.1. Class 1 (one-handed) Weapons cause one hit of Injury to a Target Area. Any Weapon swung with one hand no matter the size is a Class 1 Weapon, including equipment that qualifies as Class 2 Weaponry

These weapons are used one handed when dealing damage, but can be used two handed to block. Class 1 weapons only deal one point of damage to one area at a time. If a shot lands on the Body and another taget area the shot is consider to have hit the body. An armored area would take two points of damage from a Class 1 before being disabled, although a shot that hit an armored and unarmored are is considered to have hit the unarmored area. Also if a class 2 weapon is used with only one hand it would become the same as a class 1.

Types of Weapons

Class 1 Weapons in Belegarth

See Also

Personal tools
For Fighters
For Craftsman
Leadership