Karanduawn

From BelegarthWiki

(Difference between revisions)
Jump to: navigation, search
Line 5: Line 5:
 
The Karanduawn is a loosely organized tribe of wandering ogres that have become semi-sedentary in the Blood Valley - an area of land west of the Might River and north of the Marshes of Misery - commonly called Eriador by the civilized "pinkie" races. Although they raid the human settlements within and without of the Blood Valley they call the former elven strongholds of Nan Belegorn and Tir Asleen home.  
 
The Karanduawn is a loosely organized tribe of wandering ogres that have become semi-sedentary in the Blood Valley - an area of land west of the Might River and north of the Marshes of Misery - commonly called Eriador by the civilized "pinkie" races. Although they raid the human settlements within and without of the Blood Valley they call the former elven strongholds of Nan Belegorn and Tir Asleen home.  
  
Once the many realms of the Belegrim were home to ogres from many tribes. It is possible that the Karanduawn Tribe is the last of these tribes thanks to their isolation. Although it is unclear since having lost contact with their distant kin.
+
Once the many realms of the Belegrim were home to ogres from many tribes. It is possible that the Karanduawn Tribe is the last of these tribes since no contact has been made with them for many years.
  
 
'''Cult of Utezni:'''
 
'''Cult of Utezni:'''

Revision as of 19:38, 18 September 2014

Karanduawn Ogre Tribe

History:

The Kingdom of Eriador called Blood Valley by the Karanduawn.

The Karanduawn is a loosely organized tribe of wandering ogres that have become semi-sedentary in the Blood Valley - an area of land west of the Might River and north of the Marshes of Misery - commonly called Eriador by the civilized "pinkie" races. Although they raid the human settlements within and without of the Blood Valley they call the former elven strongholds of Nan Belegorn and Tir Asleen home.

Once the many realms of the Belegrim were home to ogres from many tribes. It is possible that the Karanduawn Tribe is the last of these tribes since no contact has been made with them for many years.

Cult of Utezni:

When the elven kingdom collapsed under the brutal invasion of the Horde's armies, Gorlock was drawn to the forests of the Blood Valley hoping to find the Tree of Utezni (called Ut'eik). In fact, Karanduawn means "great tree" in ogre's tongue. After Ugangi was betrayed by Ukronos, his rage created a whirling blaze that consumed the entire forest they were within. Utezni saw the devastation and found but one surviving tree, an ash tree. Utezni, wise in the arts of magic, placed a bind-rune seal on the tree before leading those who would follow him away from the site.

Utezni lived for one thousand years in his wisdom but disappeared from history and myth. Some believe he never died and still wanders the world as an ageless ogre of great power. Yet others claim he transcended mortal life thanks to his magical powers. And there are those that believe he did die and returned to the earth, buried beneath the leaves of immortal Ut'eik but his spirit remains still in that place and can come forth to speak to his people when called on.

No matter his fate, Utezni became a god in his own right as chief of chieftains, greatest of wizards, and the farthest wanderer. He commands the earth and mastered lightning. Unlike most ogres, the Karanduawn hold Utezni to higher regard then Ugangi, best in battle and ruler of flame, who is traditionally the most revered of the ogre gods.

Clan Storm-Bringer:

During Utezni's far wanderings, the All-father no doubt fathered children. There are some who think that the members of Clan Storm-Bringer, Gorlock's kin, are descendants of Utezni.

Members:
Gorlock Chieftain
Ghanima Shaman of Una
Inanna
Shi'nok
Crudz
Tay'Zula
Kraylose
Sigurd

Past Members:

Personal tools
For Fighters
For Craftsman
Leadership