From BelegarthWiki

Jump to: navigation, search

The Japanese Water Imp/Yokai

One of the main characteristic of the Kappa is the hollow cavity atop its head. This saucer-like depression holds a strength-giving water. As well as a turtle shell on its back and a turtle beak. Should you chance upon the quarrelsome Kappa, remember to bow deeply. If the courteous Kappa bows in return, it will spill its strength-giving water, making it feeble, and forcing it to return to its stream. While they are primarily water creatures, they do on occasion venture on to land. When they do, the water dish can be covered with a metal cap for protection from spilling/ evaporation.

Kappa are not entirely antagonistic to human beings. They are curious about human civilization, and they can understand and speak the Common Tongue. They may even befriend human beings in exchange for gifts or offerings of nasu (Japanese eggplant), soba (buckwheat noodles), nattō or, fermented soybeans), or kabocha (winter squash), but especially cucumbers, the only food kappa are known to enjoy more than human children.

Once befriended, kappa may perform any number of tasks for human beings, such as helping farmers irrigate their land. Sometimes, they bring fresh fish, which is regarded as a mark of good fortune for the family that receives it. They are also highly knowledgeable about medicine, and legend states that they taught the art of bone setting to human beings.

Kappa are usually seen as mischievous troublemakers or trickster figures. Their pranks range from the relatively innocent, such as looking up women's kimonos, to the malevolent, such as drowning people and animals.

(Kappa are known for stealing a part of the human soul called the shikirodama. But a trait they are little known for is the ability to steal some of the essence of other turtles/ tortoises to pass down to their children this ends up giving them traits of the species it was stolen from such as a different shell shapes and colors as well as different beak shapes and colors.)

Kappa’s arms can be easily detached from their bodies. If you can sneak up on a Kappa or are fast enough to grab their arm during combat and pull it off, a Kappa will promise you anything in order to have it returned.

-It is recommended that skin/ body paint/ beak should match the shell and beak of the turtle species that the individual is basing their kit off of.

-People hoping to acquire authentic kits should wear a turtle shell on their back when they can. Shells painted on the back of garb is an good option too.

-It is important, when possible, that the individual paint top of their head blue to signify the water dish that is their source of power.

-If they are lacking their water dish they should have some kind of helm to cover their water dish "to keep it from spilling/ drying out ".

-Kappas are intelligent and are able to speak common tongue with no trouble.

-Japanese garb is strongly recommended for this monster race based on its origin in medieval Japan.

- Please do remember this is not required just stuff to really pull the kit together at events.

This is a work in progress sorry for the lack of pictures.

Known Kappa




Tempest of Anduril


Personal tools
For Fighters
For Craftsman