Witch Doctor-Goblyn

From BelegarthWiki

(Difference between revisions)
Jump to: navigation, search
Line 2: Line 2:
 
Witchdoctors be grate part of [[Goblyn]] society. Dey be storytellers, majik-wielders an' often leeders of tribes. But in dee current Age, der be very few troo Witchdoctors left, an' so dey be held in higher regard den evar before.<br>
 
Witchdoctors be grate part of [[Goblyn]] society. Dey be storytellers, majik-wielders an' often leeders of tribes. But in dee current Age, der be very few troo Witchdoctors left, an' so dey be held in higher regard den evar before.<br>
  
All those who wish to attain this honor must apprentice to a current Witchdoctor and go through a series of requirements (including a story-telling trial) to achieve their goal.<br><br>
+
Within Belegarth, the purpose of the witchdoctors is to ensure the preservation of the history and lore of the goblyns that has been created by those in the game.  All those who wish to attain this honor must apprentice to a current Witchdoctor and go through a series of requirements (including a story-telling trial) to achieve their goal.<br><br>
 
'''The known requirements include:'''  
 
'''The known requirements include:'''  
 
*Be [[Goblyn]] (i.e. be green at every event for a full year)
 
*Be [[Goblyn]] (i.e. be green at every event for a full year)
Line 8: Line 8:
 
*Make your own unique witchdoktor staff
 
*Make your own unique witchdoktor staff
 
*Create a unique [[Goblyn]] story and tell it  
 
*Create a unique [[Goblyn]] story and tell it  
*The Witchdoctor Vigil. At the end of their year, the apprentice must speak about goblyns and goblyn-lore for one hour uninterrupted.  This can include stories as well as general facts and information about goblyns, and must include one story that no one has ever heard before.  The vigil is overseen by another witchdoctor, and is given a fire-lit, probably drunk crowd.<br><br>
+
*The Witchdoctor Vigil. At the end of their year, the apprentice must speak about goblyns and goblyn-lore for one hour uninterrupted.  This can include stories as well as general facts and information about goblyns, and must include one story that no one has ever heard before.  The vigil is overseen by another witchdoctor, and is given to a fire-lit, probably drunk crowd.<br><br>
  
 
A witchdoctor can be identified by the witchdoctor stripe, a streak of red paint down the forehead and nose that they wear to honor Sifu, the first witchdoctor.   
 
A witchdoctor can be identified by the witchdoctor stripe, a streak of red paint down the forehead and nose that they wear to honor Sifu, the first witchdoctor.   

Revision as of 20:13, 26 November 2015

Witchdoctors be grate part of Goblyn society. Dey be storytellers, majik-wielders an' often leeders of tribes. But in dee current Age, der be very few troo Witchdoctors left, an' so dey be held in higher regard den evar before.

Within Belegarth, the purpose of the witchdoctors is to ensure the preservation of the history and lore of the goblyns that has been created by those in the game. All those who wish to attain this honor must apprentice to a current Witchdoctor and go through a series of requirements (including a story-telling trial) to achieve their goal.

The known requirements include:

  • Be Goblyn (i.e. be green at every event for a full year)
  • Make a piece of unique Goblyn garb (usually a cloak or trenchcoat)
  • Make your own unique witchdoktor staff
  • Create a unique Goblyn story and tell it
  • The Witchdoctor Vigil. At the end of their year, the apprentice must speak about goblyns and goblyn-lore for one hour uninterrupted. This can include stories as well as general facts and information about goblyns, and must include one story that no one has ever heard before. The vigil is overseen by another witchdoctor, and is given to a fire-lit, probably drunk crowd.

A witchdoctor can be identified by the witchdoctor stripe, a streak of red paint down the forehead and nose that they wear to honor Sifu, the first witchdoctor.

Current Witchdoctors

Witchdoctor - Apprentice

Kazi - none
Div - none
Galya - Bowser and Gadget, as of Oktoberfest 2015
Salamander - Kord (pending)

Personal tools
For Fighters
For Craftsman
Leadership