Healing

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[[Category:Scenario battles]]
 
[[Category:Scenario battles]]
  
Healing is the act of [[regenerating]] a lost [[limb]], [[armor]], a broken [[shield]], or broken [[bow]]. There are no official Healing [[rules]] in [[Belegarth]]. In some [[Battles]] the [[Marshall]]s may have certain combatants or non-combatants play healers.  
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Healing is the act of regenerating a lost [[limb]], [[armor]], a broken [[shield]], or broken [[bow]]. There are no official Healing [[rules]] in [[Belegarth]]. In some [[Battles]] the [[Marshal]]s may have certain combatants or non-combatants play healers.  
  
 
==Traditional Healer==
 
==Traditional Healer==

Revision as of 00:07, 20 February 2006


Healing is the act of regenerating a lost limb, armor, a broken shield, or broken bow. There are no official Healing rules in Belegarth. In some Battles the Marshals may have certain combatants or non-combatants play healers.

Traditional Healer

Traditionaly Healers must:

  • Be in physical contact with a person on object they are healing
  • Recite a Poem or Ballad that is 100 syllables long and has been approved by a Marshall
  • Not be within 10 feet of combat durring the time required to recite their healing poem
  • Heal only one "thing"(limb, area of armor, shield, or bow) at a time

History of Healing

Way back in the day (1999) there were Official Healing rules in regular combat. Kegg along with many of the Knights of Numenor got a really cool idea: They wrote on the back of their shields a healing poem and all of them got it approved. By the end of the Event, War Council was already discussing the removal of the healing section of the rules.

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