Armor

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(Pieces of Armor and What They Cover)
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*Kydex
 
*Kydex
  
==Pieces of Armor and What They Cover==
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<table border="1" class="wikitable">
*[[Helmet]]----------------------Head
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<tr>
*[[Gorget]]--------------------Neck
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  <th valign="top">'''Piece of armor'''</th>
*[[Spaulder]]/[[Pauldron]]-----Shoulder
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  <th valign="top">'''Covers'''</th>
*[[Rerebrace]]-----------------Upper arm
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</tr>
*[[Couter]]--------------------Elbow
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<tr>
*[[Vambrace]]/[[Bracer]]-------Forearm
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  <td valign="top">'''[[Helmet]]'''
*[[Gauntlet]]------------------Wrist and hand
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  <td valign="top">
*[[Cuirass]]/[[Breastplate]]---Torso
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  <ul>
*[[Fauld]]---------------------Articulation of waist
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    <li> Head
*[[Tasset]]--------------------Upper leg (normally hangs from fauld)
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  </ul>
*[[Cuisse]]--------------------Upper leg (attached to leg)
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  </td>
*[[Poleyn]]--------------------Knee
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</tr>
*[[Greave]]--------------------Shins/lower legs
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<td valign="top">'''[[Gorget]]'''
*[[Sabaton]]/[[Solleret]]------Feet
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  <td valign="top">
 +
  <ul>
 +
    <li> Neck
 +
  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Spaulder]]/[[Pauldron]]'''
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  <td valign="top">
 +
  <ul>
 +
    <li> Shoulder
 +
  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Rerebrace]]'''
 +
  <td valign="top">
 +
  <ul>
 +
    <li> Upper arm
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  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Couter]]'''
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  <td valign="top">
 +
  <ul>
 +
    <li> Elbow
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  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Vambrace]]/[[Bracer]]'''
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  <td valign="top">
 +
  <ul>
 +
    <li> Forearm
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  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Gauntlet]]'''
 +
  <td valign="top">
 +
  <ul>
 +
    <li> Wrist and hand
 +
  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Cuirass]]/[[Breastplate]]'''
 +
  <td valign="top">
 +
  <ul>
 +
    <li> Torso
 +
  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Fauld]]'''
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  <td valign="top">
 +
  <ul>
 +
    <li> Waist articulation
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  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Tasset]]'''
 +
  <td valign="top">
 +
  <ul>
 +
    <li> Upper leg (normally hangs from fauld)
 +
  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Cuisse]]'''
 +
  <td valign="top">
 +
  <ul>
 +
    <li> Upper leg (attached to leg)
 +
  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Poleyn]]'''
 +
  <td valign="top">
 +
  <ul>
 +
    <li> Knee
 +
  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Greave]]'''
 +
  <td valign="top">
 +
  <ul>
 +
    <li> Shins/lower legs
 +
  </ul>
 +
  </td>
 +
</tr>
 +
<td valign="top">'''[[Sabaton]]/[[Solleret]]'''
 +
  <td valign="top">
 +
  <ul>
 +
    <li> Feet
 +
  </ul>
 +
  </td>
 +
</tr>

Revision as of 00:18, 16 May 2006

Rules Regarding Armor

  • 2.2.2 Armor is protective body covering, consisting of period materials.
  • 3.3.1 Armor confers one additional hit to the Target Area covered by the Armor. Multiple pieces of Armor on the same Target Area only confer a single hit. A single piece of Armor covering multiple areas confer a hit on each Target Area covered.
  • 3.3.2 Armor only protects areas covered.
  • 3.3.3 Armor must be of a size to cover a significant portion (approximately one-third) of a Target Area. Armor extending continuously from another Target Area is not required to significantly cover neighboring Target Areas to count as Armor.
  • 3.3.4 Weapons that strike both Armored and unarmored Target Areas are considered to have hit the unarmored Target Area.
  • 3.3.5 The presence of Armor must be easily discernable to count as Armor.

Materials Allowed for Armor

Materials Not Allowed for Armor

  • Plastic
  • Aluminum
  • Latex
  • Titanium
  • Kydex
</tr> </tr> </tr> </tr> </tr> </tr> </tr> </tr> </tr> </tr> </tr> </tr> </tr>
Piece of armor Covers
Helmet
  • Head
Gorget
  • Neck
Spaulder/Pauldron
  • Shoulder
Rerebrace
  • Upper arm
Couter
  • Elbow
Vambrace/Bracer
  • Forearm
Gauntlet
  • Wrist and hand
Cuirass/Breastplate
  • Torso
Fauld
  • Waist articulation
Tasset
  • Upper leg (normally hangs from fauld)
Cuisse
  • Upper leg (attached to leg)
Poleyn
  • Knee
Greave
  • Shins/lower legs
Sabaton/Solleret
  • Feet
Personal tools
For Fighters
For Craftsman
Leadership