Armor
From BelegarthWiki
(Difference between revisions)
Line 22: | Line 22: | ||
*Kydex | *Kydex | ||
− | ==Pieces of Armor and What They Cover | + | ==Pieces of Armor and What They Cover== |
*[[Helm]]------------------Head | *[[Helm]]------------------Head | ||
*[[Gorget]]----------------Neck | *[[Gorget]]----------------Neck | ||
Line 31: | Line 31: | ||
*[[Gauntlet]]--------------Wrist and hand | *[[Gauntlet]]--------------Wrist and hand | ||
*[[Cuirass]]/[[Breastplate]]----Torso | *[[Cuirass]]/[[Breastplate]]----Torso | ||
+ | *[[Fauld]]-----------------Articulation of waist | ||
+ | *[[Tasset]]---------------Upper leg (normally hangs from fauld) | ||
+ | *[[Cuisse]]----------------Upper leg (attached to leg) | ||
+ | *[[Poleyn]]----------------Knee | ||
+ | *[[Greave]]---------------Shins/lower legs | ||
+ | *[[Sabaton]]--------------Feet |
Revision as of 04:17, 22 March 2006
Contents |
Rules Regarding Armor
- 2.2.2 Armor is protective body covering, consisting of period materials.
- 3.3.1 Armor confers one additional hit to the Target Area covered by the Armor. Multiple pieces of Armor on the same Target Area only confer a single hit. A single piece of Armor covering multiple areas confer a hit on each Target Area covered.
- 3.3.2 Armor only protects areas covered.
- 3.3.3 Armor must be of a size to cover a significant portion (approximately one-third) of a Target Area. Armor extending continuously from another Target Area is not required to significantly cover neighboring Target Areas to count as Armor.
- 3.3.4 Weapons that strike both Armored and unarmored Target Areas are considered to have hit the unarmored Target Area.
- 3.3.5 The presence of Armor must be easily discernable to count as Armor.
Materials Allowed for Armor
- Leather that is at least 12 oz. or 3/16" thick
- Steel
- Stainless Steel
- Copper
- Silver
- Iron
- Modern Steel Alloys
Materials Not Allowed for Armor
- Plastic
- Aluminum
- Latex
- Titanium
- Kydex
Pieces of Armor and What They Cover
- Helm------------------Head
- Gorget----------------Neck
- Spaulder/Pauldron-----Shoulder
- Rerebrace-------------Upper arm
- Couter----------------Elbow
- Vambrace/Bracer------Forearm
- Gauntlet--------------Wrist and hand
- Cuirass/Breastplate----Torso
- Fauld-----------------Articulation of waist
- Tasset---------------Upper leg (normally hangs from fauld)
- Cuisse----------------Upper leg (attached to leg)
- Poleyn----------------Knee
- Greave---------------Shins/lower legs
- Sabaton--------------Feet