Guild Journeyman
From BelegarthWiki
(Difference between revisions)
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*Approved by Artificer’s Council | *Approved by Artificer’s Council | ||
− | *Successfully completed a BoW test as pertains to their discipline. (Note: if the member completed a general BoW test for the | + | *Successfully completed a BoW test as pertains to their discipline. (Note: if the member completed a general BoW test for the [[Seneschal Guild]], that may be used for this requirement) |
*Demonstrated at least three new skills since their induction as an apprentice. | *Demonstrated at least three new skills since their induction as an apprentice. | ||
*Completed a difficult project and had it graded with a quality of 7 or greater. | *Completed a difficult project and had it graded with a quality of 7 or greater. | ||
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*Successfully completed a BoW test. | *Successfully completed a BoW test. | ||
*Have logged at least 150 hours in service of your realm or unit, reflecting the aspect you have chosen. This must be recorded for and approved by your Mentor. | *Have logged at least 150 hours in service of your realm or unit, reflecting the aspect you have chosen. This must be recorded for and approved by your Mentor. | ||
− | *Served as an Event Coordinator ( | + | *Served as an Event Coordinator (preferable) OR dedicated at least 30 hours to service at an event or events, witnessed by a Council Member or a previously agreed upon substitute. |
*Must have at least 3 members of Belegarth that are not part of their realm or unit be willing to recommend them for their service. | *Must have at least 3 members of Belegarth that are not part of their realm or unit be willing to recommend them for their service. | ||
*Spent at least one year as an apprentice | *Spent at least one year as an apprentice |
Revision as of 13:17, 12 June 2014
Contents |
What is a Journeyman?
A journeyman has shown great aptitude and growth within their discipline of choice. They should be seen as a knowledgeable resource. This is a step between Apprentice and Master
Journeyman Garb
A journeyman may wear a badge with their guild's symbol on it.
For Artificers, that would be a brown badge with two grey hammers. For Seneschals, that would be a gold badge with a single-barred torch.
Requirements
Artificers
- Approved by Artificer’s Council
- Successfully completed a BoW test as pertains to their discipline. (Note: if the member completed a general BoW test for the Seneschal Guild, that may be used for this requirement)
- Demonstrated at least three new skills since their induction as an apprentice.
- Completed a difficult project and had it graded with a quality of 7 or greater.
- Completed a sizeable project in direct service of your realm or unit.
- Spent at least one year as an apprentice
Seneschals
- Approved by Seneschal Council
- Successfully completed a BoW test.
- Have logged at least 150 hours in service of your realm or unit, reflecting the aspect you have chosen. This must be recorded for and approved by your Mentor.
- Served as an Event Coordinator (preferable) OR dedicated at least 30 hours to service at an event or events, witnessed by a Council Member or a previously agreed upon substitute.
- Must have at least 3 members of Belegarth that are not part of their realm or unit be willing to recommend them for their service.
- Spent at least one year as an apprentice
Other Ranks
Other Information
- Main Belegarth Guilds Page
- Artificer Guild Page
- Seneschal Guild Page
- Guild Library