Harpy

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== Royalty, Headmasters, and the Kettle ==
 
== Royalty, Headmasters, and the Kettle ==
Royal harpies are often harpies of prey, meaning that the ruling species is a bird of prey. There are, at most, 2 ruling harpies at a time - a king and a queen - and the ruling royal members of all harpies are adorned with a black torque with charms, stones, and/or coloured feathers that represent their respective clans from which they are from. It's not uncommon and is actually encouraged for ruling harpies to rotate from different clans. Where a Neptune harpy may have ruled, next in line would be a Lugh harpy appointed by the previous king/queen. Royalty is often seen more as a diplomat, encourage peace between conflicting clans, ensuring traditions are upheld, and hold forbidden knowledge that even headmasters of each clan are unable to learn themselves. They are also the final ruling when it comes to making decisions about what is and is not to be done when problems are faced. Otherwise, they are often left out of clan and house complications and decision-making.
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The Kettle are a group of councilmembers and soldiers that see to the protection of the king and/or queen and also command the various house militaries. The group is made up of 7 members broken up into 3 different jobs. 4 kettle councilmembers oversee, specifically, house militaries and patrol and protect the village in which the queen/king is from, 2 councilmembers lead and command the royal army that was handpicked by the queen/king, and 1 councilmember is seen as personal protection to the queen and/or king. The more elder members of the Kettle help command the younger members and guide them into maintaining a proper upkeep and usually take on more scholarly roles and are trusted as a confidant to the royal family. There are also personal scholars often accompanying the Kettle but they are seen as separate and don't have any official role in the military respects.
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Headmasters are descendants of the first in their clan and oversee day-to-day activities within the house. They organise and deal with the specifications of their respective holidays and more or less 'rule' over their respective houses, dealing with and tackle conflicts and complications in the villages and between members of the clan. Headmasters are entrusted by the royalty to train and maintain a small military presence in the instance that military force is needed.
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== Known Harpies ==
 
== Known Harpies ==
In all 3 mentioned games, there are 5 active harpies;
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<br>-Arad'ia Mara Skadi (Harpy Queen and Skadi Headmaster)
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<br>-Semara Skyler Skadi (Aunt to Arad'ia Mara Skadi)
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<br>-Talis Surea Rirrk (Queen Mara's personal protection and closest confidant)
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<br>-Qrarren Qrarr Rirrk (Councilman for the House militaries and scouting, protection, and parol of Queen Mara's village, Thrymheim)
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<br>-Serra Aurra Rirrk (Honourary Guard Member)
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Latest revision as of 17:29, 4 September 2022

Contents

[edit] What Are Harpies?

[Topic Under Revision]

[edit] Lore and Creation of the Harpies

[Topic Under Revision]

[edit] Royalty, Headmasters, and the Kettle

[Topic Under Revision]

[edit] Known Harpies

[Topic Under Revision]

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