Siege Weapons Development

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*All "ammo" from a seige weapon would be considered red.
 
*ammo such as small rocks would ignore ALL armor, damage sheilds like regular red shots
 
*ammo larger than 3 feet in diameter would be an instant kill/sheild break until it touches ground.
 
*a 20 foot rope circle would be drawn around the weapon. any fighter that enters the circle the seige engine workers must stop and try to defend them selves
 
*a wooden screen must be pu in front of the weapon for 2 purposes:
 
*To protect the inner works from arrows and other ranges weapons that may cause dangerous situations
 
*Act as a point where if a class 1, 2, or 3 weapon hits the screen the engine is considered distroyed.
 
 
Trebuchet
 
Saftey - Large moving weight that is uncontroable after released = dangerous
 
Playability - Would require an entire new rule set for things such as, how do you break it, who can use it, safe minimum range, what damage they do
 
Realism - Siege weapons are use to siege something, not fire on infanty in the feild.
 
 
Balista
 
Saftey - Wooden arms that contain lots of energy would put a hurtin on someone if they got hit by them, its a hazzard on the feild of some one got knocked into it, no half draw, heavy projectile.
 
Playability - same rules problems as above, plus it would have to be very weak do to the lack of half draw since it would need to be safe to fire at some one with in close range.
 
Realism - Siege weapons are use to siege something, not fire on infanty in the feild.
 
 
Using Chicken's Ruler a ballista Firing a 4 foot (48")jav would require a string of around 5#. 
 
  
MORE WILL FOLLOW
 
 
*All "ammo" from a seige weapon would be considered red.
 
*All "ammo" from a seige weapon would be considered red.
*ammo such as small rocks would ignore ALL armor, damage sheilds like regular red shots
+
*ammo such as small rocks would ignore ALL armor, damage shields like regular red shots
 
*ammo larger than 3 feet in diameter would be an instant kill/sheild break until it touches ground.
 
*ammo larger than 3 feet in diameter would be an instant kill/sheild break until it touches ground.
*a 20 foot rope circle would be drawn around the weapon. any fighter that enters the circle the seige engine workers must stop and try to defend them selves
+
*a 20 foot rope circle would be drawn around the weapon. any fighter that enters the circle the seige engine workers must stop and try to defend themselves
*a wooden screen must be pu in front of the weapon for 2 purposes:
+
*a wooden screen must be put in front of the weapon for 2 purposes:
 
*To protect the inner works from arrows and other ranges weapons that may cause dangerous situations
 
*To protect the inner works from arrows and other ranges weapons that may cause dangerous situations
 
*Act as a point where if a class 1, 2, or 3 weapon hits the screen the engine is considered distroyed.
 
*Act as a point where if a class 1, 2, or 3 weapon hits the screen the engine is considered distroyed.
  
 
Trebuchet
 
Trebuchet
Saftey - Large moving weight that is uncontroable after released = dangerous
+
Safety - Large moving weight that is uncontrollable after released = dangerous
 
Playability - Would require an entire new rule set for things such as, how do you break it, who can use it, safe minimum range, what damage they do
 
Playability - Would require an entire new rule set for things such as, how do you break it, who can use it, safe minimum range, what damage they do
Realism - Siege weapons are use to siege something, not fire on infanty in the feild.
+
Realism - Siege weapons are use to siege something, not fire on infantry in the field.
  
 
Balista
 
Balista
Saftey - Wooden arms that contain lots of energy would put a hurtin on someone if they got hit by them, its a hazzard on the feild of some one got knocked into it, no half draw, heavy projectile.
+
Safety - Wooden arms that contain lots of energy would put a hurtin on someone if they got hit by them, it's a hazard on the field if someone got knocked into it, no half draw, heavy projectile.
 
Playability - same rules problems as above, plus it would have to be very weak do to the lack of half draw since it would need to be safe to fire at some one with in close range.
 
Playability - same rules problems as above, plus it would have to be very weak do to the lack of half draw since it would need to be safe to fire at some one with in close range.
Realism - Siege weapons are use to siege something, not fire on infanty in the feild.  
+
Realism - Siege weapons are use to siege something, not fire on infantry in the field.  
  
 
Using Chicken's Ruler a ballista Firing a 4 foot (48")jav would require a string of around 5#.   
 
Using Chicken's Ruler a ballista Firing a 4 foot (48")jav would require a string of around 5#.   
  
 
MORE WILL FOLLOW
 
MORE WILL FOLLOW

Revision as of 23:11, 12 April 2006

  • All "ammo" from a seige weapon would be considered red.
  • ammo such as small rocks would ignore ALL armor, damage shields like regular red shots
  • ammo larger than 3 feet in diameter would be an instant kill/sheild break until it touches ground.
  • a 20 foot rope circle would be drawn around the weapon. any fighter that enters the circle the seige engine workers must stop and try to defend themselves
  • a wooden screen must be put in front of the weapon for 2 purposes:
  • To protect the inner works from arrows and other ranges weapons that may cause dangerous situations
  • Act as a point where if a class 1, 2, or 3 weapon hits the screen the engine is considered distroyed.

Trebuchet Safety - Large moving weight that is uncontrollable after released = dangerous Playability - Would require an entire new rule set for things such as, how do you break it, who can use it, safe minimum range, what damage they do Realism - Siege weapons are use to siege something, not fire on infantry in the field.

Balista Safety - Wooden arms that contain lots of energy would put a hurtin on someone if they got hit by them, it's a hazard on the field if someone got knocked into it, no half draw, heavy projectile. Playability - same rules problems as above, plus it would have to be very weak do to the lack of half draw since it would need to be safe to fire at some one with in close range. Realism - Siege weapons are use to siege something, not fire on infantry in the field.

Using Chicken's Ruler a ballista Firing a 4 foot (48")jav would require a string of around 5#.

MORE WILL FOLLOW

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