Necrolyte

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[[Category:Scenario Battles]]
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[[Category:Scenario battles]]
 
This variation can be assigned to most any game format. Assign one NPC(non-player character) called a “Necrolyte” who has the ability to raise dead from the field to fight for him/her. The Necrolyte is an invincible, unarmed separate entity. The Necrolyte can heal limbs and raise dead infinitely. Also, if the Necrolyte touches you, you die and are immediately raised to his/her side fully healed. Any dead they raise become undead and fight for them against the remaining “living.” The last team or person “living” win. Necrolytes and undead must move slowly, like [[zombies]]!  
 
This variation can be assigned to most any game format. Assign one NPC(non-player character) called a “Necrolyte” who has the ability to raise dead from the field to fight for him/her. The Necrolyte is an invincible, unarmed separate entity. The Necrolyte can heal limbs and raise dead infinitely. Also, if the Necrolyte touches you, you die and are immediately raised to his/her side fully healed. Any dead they raise become undead and fight for them against the remaining “living.” The last team or person “living” win. Necrolytes and undead must move slowly, like [[zombies]]!  
  
 
Retrieved from "http://www.geddon.org/index.php/Necromancer_Battle"
 
Retrieved from "http://www.geddon.org/index.php/Necromancer_Battle"

Revision as of 17:56, 14 April 2006

This variation can be assigned to most any game format. Assign one NPC(non-player character) called a “Necrolyte” who has the ability to raise dead from the field to fight for him/her. The Necrolyte is an invincible, unarmed separate entity. The Necrolyte can heal limbs and raise dead infinitely. Also, if the Necrolyte touches you, you die and are immediately raised to his/her side fully healed. Any dead they raise become undead and fight for them against the remaining “living.” The last team or person “living” win. Necrolytes and undead must move slowly, like zombies!

Retrieved from "http://www.geddon.org/index.php/Necromancer_Battle"

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