Dargarth

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(included some of the differences between Bel & DarGarth)
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[[Category:Non-Belegarth Realms]]
 
[[Category:Non-Belegarth Realms]]
Dargarth is a new realm, utilizing a hybrid Darkon and Belegarth ruleset. We fight every other Sunday in Volunteer Park in Seattle.
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Dargarth is a hybrid system combining primarily Belegarth's fighting rules with Darkon's battlemap system. They hold an event every other Sunday, with unofficial practice on the off weeks.<br>
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<br>
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While the ruleset is based off of Belegarth, there are many small differences, and several large ones.<br>
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1)  Armor is rated from 1 - 4 points<br>
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:''Starting at lightweight leather at 1pt to 4pts for plate.''<br>
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2)  Shields must be cored<br>
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:''1/4 plywood for shields 18" and smaller, 1/2" plywood for larger shields.<br>
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3)  There are no weapon weight requirements.<br>
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4)  Further hits to a dead leg count as death.<br>
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5)  There are classes and magic, which are mostly irrelevant except during "land actions" (akin to Amtgard battle games, but with a map of territories & NPCs)<br>
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<br>
  
Nearly all Belegarth combat rules are present - armor is counted differently, and there's a lightweight class system.
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Founded in March 2010. Our [http://www.dargarth.org/ Official Website].
 
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We have an average of 20 people attending.  We welcome everyone to our practices and events. We attend neighboring [[Talinor]] events as well.
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This group was founded in March 2010.
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Our Official Website is: [http://www.dargarth.org/ http://www.dargarth.org/]
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Revision as of 08:15, 24 November 2011

Dargarth is a hybrid system combining primarily Belegarth's fighting rules with Darkon's battlemap system. They hold an event every other Sunday, with unofficial practice on the off weeks.

While the ruleset is based off of Belegarth, there are many small differences, and several large ones.
1) Armor is rated from 1 - 4 points

Starting at lightweight leather at 1pt to 4pts for plate.

2) Shields must be cored

1/4 plywood for shields 18" and smaller, 1/2" plywood for larger shields.

3) There are no weapon weight requirements.
4) Further hits to a dead leg count as death.
5) There are classes and magic, which are mostly irrelevant except during "land actions" (akin to Amtgard battle games, but with a map of territories & NPCs)

Founded in March 2010. Our Official Website.

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