Clan McClung

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Axel : Armiger

Revision as of 23:23, 3 February 2011

Contents

Clan McClung

Never Start What You Can't Finish. Never Go Where You Can't Escape. Never Trust Anyone You Can't Kill.

Formed: Summer 2010

Currently employed in a mercenary capacity by The Flying Circus.


Member : Rank

Lachlan : War Chief

Traxxas : Armiger

Davith : Armiger

Kurou : Armiger

Liam : Armiger

Axel : Armiger

History

Formed in the Summer of 2010 by Lachlan of The Crimson Fields, the Clan McClung is a mercenary force made up of men who share a common bond; a burning desire to be the best fighter they can be. Induction into the Clan is rare, and takes the form of a very literal adoption. Each man takes the last name McClung, to signify the solidarity between the individual clansmen. The Clan is an equal-opportunity organization, open to all races, alignments, and questionable personality quirks. If you are interested in joining the Clan, make clear your interest to any member. The Clan McClung is democratic in nature, and relies on discussion to settle any and all issues.


Hierarchy

There are three ranks attainable in The Clan: Petitioner, Armiger, and War Chief.

Petitioner: You have made clear your wish to join the Clan. During this period, you will fight alongside us at weekend practices, and hang out with us afterward, if you so desire. We require this period to get to know you, decide how much we like you, and generally try to find a place for you in the Clan. The length of this period is entirely dependent upon your performance during this period.

Armiger: You have been accepted into the Clan. You are a blooded member, and have a say in all matters involving the Clan. You may now use the Clan name and heraldry. You may give orders to Petitioners on the battlefield, unless they directly contradict orders given by the War Chief. You will now be asked to attend any practices outside of weekend practice, barring IRL difficulties.

War Chief: Leader of the Clan. Earned by strength of arms, the War Chief does not rule, he serves. The War Chief's responsibilities include making sure waivers are kept current, seeing that everyone has sufficient garb, making sure Clan members have rides to events and practices, inducting new members, training and outfitting new members, and leading the Clan during battle. Any Armiger may challenge for War Chief. The Challenger must defeat the War Chief 2 out of 3 times using the weapon discipline of his or her choice, and 2 out of 3 times in a randomly drawn weapon discipline.

Decorations or Titles may be awarded by the War Chief in honor of certain achievements. This is entirely at the War Chief's discretion.



McClung G' Brath!

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