Chaos Guard

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[[Image:Cg14.jpg|thumb|Chaos Guard at Chaos Wars XVIII]]
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[[Image:Cg22.jpg|thumb|Chaos Guard at Battle For the Ring VIII]]
 
[[Image:Guard.jpg|frame|The colors of the Chaos Guard]]
 
[[Image:Guard.jpg|frame|The colors of the Chaos Guard]]
  
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"There is no honor, only victory."
 
"There is no honor, only victory."
  
The guard of Korayn is a military style unit sworn to protect Korayn at all cost and by any means.
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The Guard of the Highlands of Chaos, more commonly known as the Chaos Guard is the military unit of the Highlands of Chaos, sworn to protect The Highlands at all costs and by any means from monstrous influence. The Highlands of Chaos is a wider term for all of the realms in the state of Idaho. These realms are [[Korayn]], [[Ebonhold]], [[Halflands]], [[Paranor]], [[Latnemir]], [[Shannara]], [[Rath]], and [[De Treba Mora]]. To better protect the northern borders
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== Philosophy ==
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We are not an elitist unit. Our ranks are open to anyone who meets the following requirements:
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1. You must play a good-aligned non monstrous race, including but not limited to Humans, Elves, Half-elves, gnomes, and halflings. The Chaos Guard is sworn to protect The Highlands against monsters.
 +
2. You must be an honorable fighter. The Guard does not tolerate cheating of any kind, most simply because it demeans the sport. We are open to new fighters and veterans alike, if you are new, any Guard member will be willing to teach you what they know. We are a family of sorts, united in the common goal of making the sport better for all.
  
 
== Appearance ==
 
== Appearance ==
Guards are easily distinguished by the uniform they wear onto the field. The standard Guard unifrom
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Guardsmen are easily distinguished by the uniform they wear onto the field. The standard Guard uniform is simply a basic tabard that, when worn, displays green on the wearer's right and gray on their left. Green and gray are the basis for the Guard's colors and often also adorn their shields or other misc. garb and weapon items. Tabards are not required however, and we encourage each member to be original with their garb to reflect their personal character. Any Guardsman is free to put their personal symbol on their tabards and shields. The primary color of the Guard of the Highlands of Chaos is green. This color represents the wealth and prosperity of the Highlands, which is the Guard’s first priority. The second color is gray. This color represents the Guard’s views on combat. There is no true good and no true evil. What we choose is good and those who oppose us are evil.
is simply a basic tabbard then, when worn, displays green on the wearer's right and gray on their left.
+
The primary color of the Chaos Guard is green. This color represents the wealth and prosperity of The Highlands, which is the guards first priority. The second color is gray. This color represents the guards views on combat. There is no true good and no true evil. What we choose is good and those who oppose us are evil.
The Chaos Emblem is placed in the front center of the tabbard and most members then personalize the logo with an
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emblem of their own design in the center of the empty circle area of the Chaos Banner.
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Green and gray are the basis for the Guard's colors and often also addorn their shields or other misc. garb and weapon items.
+
 
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The primary color of the guard of Korayn is green. This color represents the wealth and prosperity of Korayn, which is the guards first priority. The second color is gray. This color represents the guards views on combat. There is no true good and no true evil. What we choose is good and those who opose us are evil.
+
  
 
== Ranking ==
 
== Ranking ==
  
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The Chaos Guard has a structured ranking system. The highest ranking fighter is in command of the Guard and holds the title of "High Commander." The High Commander places lower ranking fighters in charge of smaller divisions. In order to lead a division you must at least hold the rank of Officer. Once you gain a rank in the Chaos Guard, it cannot be taken away. The High Commander must be a knight with a guard rank of no less then Commander. If two fighters are in line for High Commander simultaneously, or the current High Commander is contested, the fighters in question will assemble before all present Guard members, and will battle for the position. The two contestants will gather along with any and all supporters they have. The supporters MUST be members of the Chaos Guard. They two sides will battle each other in a standard line battle. Any weapons and armor may be used. The winner of three of five fights determines the victor. The High Commander may be contested only by one fighter and only after a period of 90 days after his in-statement or last contest. The winner of the contest will be the new High Commander. The High Commander may set a fair, in game punishment for the loser and all of the supporters of the loser.
  
The guard of Korayn has a structured ranking system. The highest ranking fighter is in comand of the Guard and holds the title of "High Commander." The High Commander places lower ranking fighters in charge of smaller divisions. In order to lead a division you must at least hold the rank of Officer. The High Commander must be a knight with a guard rank of no less then Commander. If two fighteer are in line for High Commander simultaneously, or the current High Commander is contested, the fighters in question will assemble before all present Guard members, and will dual for the position. Any weapons and armor may be used, with the exeption of missle weaponry. The winner of three of five fights determines the victor. The High Commander may be contested only by one fighter and only after a period of 90 days after his instatement or last contest.
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A Guardsman only fails is trial if he quits, or if the assembled commanders believe that too much time has passed. While there is no set time limit on any trial but Death Bringer, the Commanders will know if a fighter is not ready for the rank they are attempting. A good rule of thumb is thirty minutes per trial.
 
+
  
 
'''Militia:''' Not a true Guard, but is affiliated with them. The mark is a green or gray belt sash.
 
'''Militia:''' Not a true Guard, but is affiliated with them. The mark is a green or gray belt sash.
  
 
'''Level 1: Grunt'''-No insignia, this is the entry level Guard member. Fighters must have basic garb, and the Chaos Guard uniform.
 
'''Level 1: Grunt'''-No insignia, this is the entry level Guard member. Fighters must have basic garb, and the Chaos Guard uniform.
 
After attaining level 1 a Guardsman may choose either the path of the fighter, or the path of the archer. Both paths reconveine after three ranks, and the levels attained are equivalent.
 
 
 
''The Path of the Fighter''
 
  
 
'''Level 2: Solider'''-One diagonal gold sword on the right shoulder as insignia. In order to attain the rank of solider, a fighter must have standard garb, they must have shown some skill in fighting, and they must own their own weapons.
 
'''Level 2: Solider'''-One diagonal gold sword on the right shoulder as insignia. In order to attain the rank of solider, a fighter must have standard garb, they must have shown some skill in fighting, and they must own their own weapons.
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'''Level 4: Officer'''- A gold shield with crossed vertical sword behind it as insignia. In order to attain this rank, this fighter must have complete armor, which includes vitals, and extremities (vambraces and greaves)
 
'''Level 4: Officer'''- A gold shield with crossed vertical sword behind it as insignia. In order to attain this rank, this fighter must have complete armor, which includes vitals, and extremities (vambraces and greaves)
  
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'''Level 5: Centurion'''-A gold shield with two diagonally crossed swords behind it, and a vertical spear as insignia. In order to attain this rank a fighter must demonstrate skill with a second weapons style, and be a qualified Marshal. In order to be considered a qualified Marshal, you must pass the Marshal Certification Exam that was designed by Karion. The exam can only be given by someone who is a qualified Marshal Instructor (according to the system designed by Karion.)
  
''The Path of the Archer''
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'''Level 6: Champion'''- A gold shield with two diagonally crossed swords behind it, a vertical spear, and a chevron (Chalice) beneath the symbol as insignia. In order to attain this rank, the guardsman must be a squire of a recognized Knight.
  
'''Level 2: Bowman'''-One diagonal gold arrow on the right shoulder as insignia. In order to attain the rank of solider, a fighter must have standard garb, they must have shown some skill in fighting, and they must own their own weapons.
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'''Level 7: Commander'''- A gold shield with two diagonally crossed swords behind it, a vertical spear, and a chevron beneath the symbol, and a star above each sword pommel as insignia. In order to attain this rank the guardsman must be a Knight.
  
'''Level 3: Scout'''-Two diagonally crossed arrows swords on the right shoulder as insignia. This fighter must show good fighting skill on the field, they must have good garb, they must show that they can make safe and usable weapons and they must have armored vitals.
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'''Level 8: Death Bringer'''- A white skull on the right shoulder as insignia. In order to attain Death bringer the fighter must first be a knight with full armor. Then the fighter must pass a test.
  
'''Level 4: Ranger'''- A gold bow with crossed diagonal arrows behind it as insignia. In order to attain this rank, this fighter must have complete armor, which includes vitals, and extremities (vambraces and greaves)
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== Membership ==
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'''Eastern Faction ([[Paranor]], [[Halflands]], [[Korayn]], [[Ebonhold]])'''
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*[[Warghoul|Sir Wharghoul]]- High Commander, Deathbringer, Korayn
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*Sir Leaf Autumnsonge- Elite, Ebonhold
  
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'''Southern Faction ([[Rath]])
 +
*Saraphen Anthony- Elite, Rath
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*Farcy- Soldier, Rath
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*Suferia- Millitia, Rath
 +
*Savage Draco- Millitia, Rath
  
''The Higher Path''
 
  
'''Level 5: Centurion'''-A gold shield with two diagonally crossed swords behind it, and a vertical spear as insignia. In order to attain this rank a fighter must demonstrate skill with a second weapons style, and be a qualified Marshal. In order to be considered a qualified Marshal, you must pass the Marshal Certification Exam that was designed by Karion. The exam can only be given by someone who is a qualified Marshal Instructor (according to the system designed by Karion.)
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''Before this page was reformatted there were historical members. Please contact your local Chaos Guard representative for reactivation''
 
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'''Level 6: Champion'''- A gold shield with two diagonally crossed swords behind it, a vertical spear, and a chevron (Chalice) beneath the symbol as insignia. In order to attain this rank, the guardsman must be a squire of a recognized Knight of the Highlands of Chaos.
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'''Level 7: Commander'''- A gold shield with two diagonally crossed swords behind it, a vertical spear, and a chevron beneath the symbol, and a star above each sword pommel as insignia. In order to attain this rank the guardsman must be Knighted and recognized as a Knight of the Highlands of Chaos.
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'''Level 8: Death Bringer'''- A white skull on the right shoulder as insignia. In order to attain Death bringer the fighter must first be a knight with full armor. Then the fighter must pass a test.
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== Membership ==
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'''Eastern Faction ([[Paranor]], [[Halflands]], [[Korayn]], [[Ebonhold]])'''
 
'''Eastern Faction ([[Paranor]], [[Halflands]], [[Korayn]], [[Ebonhold]])'''
 
*[[Thane|Sir Thane]]-Commander, Halflands
 
*[[Warghoul|Sir Wharghoul]]- High Commander, Korayn
 
*Sir Micheal- Commander, Halflands
 
 
*[[Elderlan|Squire Elderlan]]- Officer, Ebonhold
 
*[[Elderlan|Squire Elderlan]]- Officer, Ebonhold
 
*[[Screwdriver]]- Elite, Korayn
 
*[[Screwdriver]]- Elite, Korayn
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*[[Manus-Militia,Ebonhold]]
 
*[[Manus-Militia,Ebonhold]]
  
'''Western Faction([[Rath]], The [[Sanctum]])'''
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'''Western Faction(The [[Sanctum]])'''
 
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*Bleddyn Stoneaxe called Colossus- Soldier
 
*Bleddyn Stoneaxe called Colossus- Soldier
 
  
 
'''Southern Faction ([[Shannara]])'''
 
'''Southern Faction ([[Shannara]])'''
 
 
 
*[[Gambit]]- Officer, Shannara
 
*[[Gambit]]- Officer, Shannara
 
*[[Menion Leah]]- Elite, Shannara
 
*[[Menion Leah]]- Elite, Shannara
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[[Category:Units]]
 
[[Category:Units]]
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In the Highlands of Chaos, where monsters roam
 +
And danger lurks at every turn
 +
There stood the Guard, a warriors' home
 +
To protect and keep the realm from burn
 +
 +
With swords in hand and armor bright
 +
They ventured forth, the Guard so true
 +
Against the beasts of darkest night
 +
They battled on, their duty to pursue
 +
 +
They faced the horrors of Korayn
 +
And the dangers of Ebonhold
 +
But with courage and strength, they did gain
 +
Victory, their stories to be told
 +
 +
They marched through Halflands, Paranor
 +
And the land of Latnemir
 +
Their quest, to keep the realm secure
 +
And the monsters far from here
 +
 +
But the journey was not an easy one
 +
For the Chaos Guard did face their share
 +
Of trials, battles, and battles undone
 +
But they persevered, with hearts of care
 +
 +
And in the end, the Guard did prevail
 +
With the Highlands safe and sound
 +
Their tales of triumph, now to unveil
 +
And their victories, forever bound
 +
 +
So let us raise a glass and sing
 +
For the Chaos Guard, so brave and true
 +
Their adventures, a tale to bring
 +
And their legacy, forever to renew

Latest revision as of 20:33, 19 January 2023

Chaos Guard at Chaos Wars XVIII
Chaos Guard at Battle For the Ring VIII
The colors of the Chaos Guard


Contents

[edit] Overview

"There is no honor, only victory."

The Guard of the Highlands of Chaos, more commonly known as the Chaos Guard is the military unit of the Highlands of Chaos, sworn to protect The Highlands at all costs and by any means from monstrous influence. The Highlands of Chaos is a wider term for all of the realms in the state of Idaho. These realms are Korayn, Ebonhold, Halflands, Paranor, Latnemir, Shannara, Rath, and De Treba Mora. To better protect the northern borders

[edit] Philosophy

We are not an elitist unit. Our ranks are open to anyone who meets the following requirements: 1. You must play a good-aligned non monstrous race, including but not limited to Humans, Elves, Half-elves, gnomes, and halflings. The Chaos Guard is sworn to protect The Highlands against monsters. 2. You must be an honorable fighter. The Guard does not tolerate cheating of any kind, most simply because it demeans the sport. We are open to new fighters and veterans alike, if you are new, any Guard member will be willing to teach you what they know. We are a family of sorts, united in the common goal of making the sport better for all.

[edit] Appearance

Guardsmen are easily distinguished by the uniform they wear onto the field. The standard Guard uniform is simply a basic tabard that, when worn, displays green on the wearer's right and gray on their left. Green and gray are the basis for the Guard's colors and often also adorn their shields or other misc. garb and weapon items. Tabards are not required however, and we encourage each member to be original with their garb to reflect their personal character. Any Guardsman is free to put their personal symbol on their tabards and shields. The primary color of the Guard of the Highlands of Chaos is green. This color represents the wealth and prosperity of the Highlands, which is the Guard’s first priority. The second color is gray. This color represents the Guard’s views on combat. There is no true good and no true evil. What we choose is good and those who oppose us are evil. The primary color of the Chaos Guard is green. This color represents the wealth and prosperity of The Highlands, which is the guards first priority. The second color is gray. This color represents the guards views on combat. There is no true good and no true evil. What we choose is good and those who oppose us are evil.

[edit] Ranking

The Chaos Guard has a structured ranking system. The highest ranking fighter is in command of the Guard and holds the title of "High Commander." The High Commander places lower ranking fighters in charge of smaller divisions. In order to lead a division you must at least hold the rank of Officer. Once you gain a rank in the Chaos Guard, it cannot be taken away. The High Commander must be a knight with a guard rank of no less then Commander. If two fighters are in line for High Commander simultaneously, or the current High Commander is contested, the fighters in question will assemble before all present Guard members, and will battle for the position. The two contestants will gather along with any and all supporters they have. The supporters MUST be members of the Chaos Guard. They two sides will battle each other in a standard line battle. Any weapons and armor may be used. The winner of three of five fights determines the victor. The High Commander may be contested only by one fighter and only after a period of 90 days after his in-statement or last contest. The winner of the contest will be the new High Commander. The High Commander may set a fair, in game punishment for the loser and all of the supporters of the loser.

A Guardsman only fails is trial if he quits, or if the assembled commanders believe that too much time has passed. While there is no set time limit on any trial but Death Bringer, the Commanders will know if a fighter is not ready for the rank they are attempting. A good rule of thumb is thirty minutes per trial.

Militia: Not a true Guard, but is affiliated with them. The mark is a green or gray belt sash.

Level 1: Grunt-No insignia, this is the entry level Guard member. Fighters must have basic garb, and the Chaos Guard uniform.

Level 2: Solider-One diagonal gold sword on the right shoulder as insignia. In order to attain the rank of solider, a fighter must have standard garb, they must have shown some skill in fighting, and they must own their own weapons.

Level 3: Elite-Two diagonally crossed gold swords on the right shoulder as insignia. This fighter must show good fighting skill on the field, they must have good garb, they must show that they can make safe and usable weapons and they must have armored vitals.

Level 4: Officer- A gold shield with crossed vertical sword behind it as insignia. In order to attain this rank, this fighter must have complete armor, which includes vitals, and extremities (vambraces and greaves)

Level 5: Centurion-A gold shield with two diagonally crossed swords behind it, and a vertical spear as insignia. In order to attain this rank a fighter must demonstrate skill with a second weapons style, and be a qualified Marshal. In order to be considered a qualified Marshal, you must pass the Marshal Certification Exam that was designed by Karion. The exam can only be given by someone who is a qualified Marshal Instructor (according to the system designed by Karion.)

Level 6: Champion- A gold shield with two diagonally crossed swords behind it, a vertical spear, and a chevron (Chalice) beneath the symbol as insignia. In order to attain this rank, the guardsman must be a squire of a recognized Knight.

Level 7: Commander- A gold shield with two diagonally crossed swords behind it, a vertical spear, and a chevron beneath the symbol, and a star above each sword pommel as insignia. In order to attain this rank the guardsman must be a Knight.

Level 8: Death Bringer- A white skull on the right shoulder as insignia. In order to attain Death bringer the fighter must first be a knight with full armor. Then the fighter must pass a test.

[edit] Membership

Eastern Faction (Paranor, Halflands, Korayn, Ebonhold)

  • Sir Wharghoul- High Commander, Deathbringer, Korayn
  • Sir Leaf Autumnsonge- Elite, Ebonhold

Southern Faction (Rath)

  • Saraphen Anthony- Elite, Rath
  • Farcy- Soldier, Rath
  • Suferia- Millitia, Rath
  • Savage Draco- Millitia, Rath


Before this page was reformatted there were historical members. Please contact your local Chaos Guard representative for reactivation

Eastern Faction (Paranor, Halflands, Korayn, Ebonhold)

Western Faction(The Sanctum)

  • Bleddyn Stoneaxe called Colossus- Soldier

Southern Faction (Shannara)

In the Highlands of Chaos, where monsters roam And danger lurks at every turn There stood the Guard, a warriors' home To protect and keep the realm from burn

With swords in hand and armor bright They ventured forth, the Guard so true Against the beasts of darkest night They battled on, their duty to pursue

They faced the horrors of Korayn And the dangers of Ebonhold But with courage and strength, they did gain Victory, their stories to be told

They marched through Halflands, Paranor And the land of Latnemir Their quest, to keep the realm secure And the monsters far from here

But the journey was not an easy one For the Chaos Guard did face their share Of trials, battles, and battles undone But they persevered, with hearts of care

And in the end, the Guard did prevail With the Highlands safe and sound Their tales of triumph, now to unveil And their victories, forever bound

So let us raise a glass and sing For the Chaos Guard, so brave and true Their adventures, a tale to bring And their legacy, forever to renew

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