Category:Objectives

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m (Will get back to the Scenarios category eventually.)
 
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An '''objective''' is a requirement towards continuing or ending a [[:Category:Battlegames|battlegame]] or [[:Category:Scenarios|scenario]]. Objectives may be the same for each team, as in a standard [[field battle]] where each team aims to survive while killing the other team. Objectives may also be asymmetric; they differ between teams, such as in a battle where an aggressing team aims to sack a defending team's castle but the defending team aims to defend their castle rather than sack a castle themselves.
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An '''objective''' is a requirement towards continuing or ending a [[:Category:Battlegames|battlegame]] or [[:Category:Scenario battles|scenario]]. Objectives may be the same for each team, as in a standard [[field battle]] where each team aims to survive while killing the other team. Objectives may also be asymmetric; they differ between teams, such as in a battle where an aggressing team aims to sack a defending team's castle but the defending team aims to defend their castle rather than sack a castle themselves.
  
 
Objectives may be mixed and matched to help create fun and challenging battlegames. Striking a balance may be difficult in asymmetric battles, however.
 
Objectives may be mixed and matched to help create fun and challenging battlegames. Striking a balance may be difficult in asymmetric battles, however.
  
 
[[Category:Battlegames]]
 
[[Category:Battlegames]]
[[Category:Scenario battles]]
 

Latest revision as of 00:55, 8 January 2020

An objective is a requirement towards continuing or ending a battlegame or scenario. Objectives may be the same for each team, as in a standard field battle where each team aims to survive while killing the other team. Objectives may also be asymmetric; they differ between teams, such as in a battle where an aggressing team aims to sack a defending team's castle but the defending team aims to defend their castle rather than sack a castle themselves.

Objectives may be mixed and matched to help create fun and challenging battlegames. Striking a balance may be difficult in asymmetric battles, however.

Pages in category "Objectives"

The following 3 pages are in this category, out of 3 total.

Personal tools
For Fighters
For Craftsman
Leadership