User:Doc

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Wolf Pack Opener 2013(Suffered an eye injury and was out most of the event), Spring Wars 2013, Armageddon 2013,
 
Wolf Pack Opener 2013(Suffered an eye injury and was out most of the event), Spring Wars 2013, Armageddon 2013,
  
Retainer to Sir Ahlschwede Prince Of Stench.  
+
Retainer to Sir Ahlschwede Prince Of Stench. As of Geddon 2013.
  
 +
Explanation of D.O.C:
 
Defender of Champions (D.O.C) was designated by Ethnessa as a cheap, summon able, and expendable alternative to the Plane of Order, as a workhorse, front line unit, flanker, and over all, expendable choice for when the Champions of Order were needed elsewhere. Summoned with the basic ability’s to use most weapons, the D.O.C. is primarily used as a militia force, and secondary as a laborer.  
 
Defender of Champions (D.O.C) was designated by Ethnessa as a cheap, summon able, and expendable alternative to the Plane of Order, as a workhorse, front line unit, flanker, and over all, expendable choice for when the Champions of Order were needed elsewhere. Summoned with the basic ability’s to use most weapons, the D.O.C. is primarily used as a militia force, and secondary as a laborer.  
  
 
Over all, D.O.C’s are more or less a hybrid between anthropoid and mythical ‘Stone Dolls’ typically referred to as Golems. While they are flesh and blood, and can bleed, they won’t lose life through loss of blood, or infection, but can die due to a pierce in the heart, brain, or immediate causes of death. D.O.C’s typically will recover if they are not dead, and bear the scars like a typical anthropoid. Unlike golems, they have independent thought, but are relent on a command structure. They have some personality, but not a lot, unless they have been around for a long time. They are immune or highly resistant to disease, infection, and poison. Magical means of dispelling or banishing D.O.C’s do not work, for they are for the most part living. D.O.C currently has a fanatical love for Ethnessa and can’t be broken or turned.
 
Over all, D.O.C’s are more or less a hybrid between anthropoid and mythical ‘Stone Dolls’ typically referred to as Golems. While they are flesh and blood, and can bleed, they won’t lose life through loss of blood, or infection, but can die due to a pierce in the heart, brain, or immediate causes of death. D.O.C’s typically will recover if they are not dead, and bear the scars like a typical anthropoid. Unlike golems, they have independent thought, but are relent on a command structure. They have some personality, but not a lot, unless they have been around for a long time. They are immune or highly resistant to disease, infection, and poison. Magical means of dispelling or banishing D.O.C’s do not work, for they are for the most part living. D.O.C currently has a fanatical love for Ethnessa and can’t be broken or turned.

Revision as of 23:53, 9 June 2013

Real Name: Dan R Zillmann (ZOMG A DAN)

Character Name: Defender of Champions (D.O.C. class A)

Fighter Name: Doc (Eh, whats up doc?)

Race: Human (Actually, a summoned fleshy construct sent by Ethnessa...long story)

Realm: Lodaria

Unit: The Order

Fighting Styles: Sword n' Shield, Glave

Practicing since: 2005ish

Active since: 2012

Events Attended Live:

Wolf Pack Opener 2012, Spring Wars 2012

Wolf Pack Opener 2013(Suffered an eye injury and was out most of the event), Spring Wars 2013, Armageddon 2013,

Retainer to Sir Ahlschwede Prince Of Stench. As of Geddon 2013.

Explanation of D.O.C: Defender of Champions (D.O.C) was designated by Ethnessa as a cheap, summon able, and expendable alternative to the Plane of Order, as a workhorse, front line unit, flanker, and over all, expendable choice for when the Champions of Order were needed elsewhere. Summoned with the basic ability’s to use most weapons, the D.O.C. is primarily used as a militia force, and secondary as a laborer.

Over all, D.O.C’s are more or less a hybrid between anthropoid and mythical ‘Stone Dolls’ typically referred to as Golems. While they are flesh and blood, and can bleed, they won’t lose life through loss of blood, or infection, but can die due to a pierce in the heart, brain, or immediate causes of death. D.O.C’s typically will recover if they are not dead, and bear the scars like a typical anthropoid. Unlike golems, they have independent thought, but are relent on a command structure. They have some personality, but not a lot, unless they have been around for a long time. They are immune or highly resistant to disease, infection, and poison. Magical means of dispelling or banishing D.O.C’s do not work, for they are for the most part living. D.O.C currently has a fanatical love for Ethnessa and can’t be broken or turned.

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