Lizardmen

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How a Lizardman looks will vary by his class.
 
How a Lizardman looks will vary by his class.
 
===Coloration===
 
===Coloration===
The color of a Lizardman's hide indicates his position in the society. Most Skink and Saurus are blue-skinned, with black markings, signifying that they will be another vertebrae in the backbone of Lizardman society, ultimately serving those above them and never achieving higher status than that of a drone.
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The color of a Lizardman's hide indicates his position in the society. Most Skink and Saurus are blue-skinned, signifying that they will be another vertebrae in the backbone of Lizardman society, ultimately serving those above them and never achieving higher status than that of a drone.
 
   
 
   
 
*'''White''':<br>
 
*'''White''':<br>
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Black Lizardmen are warriors under the God of stealth, Huanchi. They are typically the hunters and gatherers of society. They tend to be even more cold-blooded than your standard Lizardman, which is hard to grasp, I know. They are notorious trackers and the same goes for the battelfield. Black Lizardmen never, ever fight on the front lines, and are always looking for an opportunity to catch someone flat-footed and off their guard. No emos allowed.  
 
Black Lizardmen are warriors under the God of stealth, Huanchi. They are typically the hunters and gatherers of society. They tend to be even more cold-blooded than your standard Lizardman, which is hard to grasp, I know. They are notorious trackers and the same goes for the battelfield. Black Lizardmen never, ever fight on the front lines, and are always looking for an opportunity to catch someone flat-footed and off their guard. No emos allowed.  
  
Currect Black Lizardmen: None  
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Currect Black Lizardmen: None
  
 
===Garb===
 
===Garb===

Revision as of 06:48, 21 May 2008

A Red Saurus

Contents

General Info

Lizardmen hail from a jungle continent known as Lustria, which gains it's influence from South America with the rainforests, and Lizardman culture which resembles Aztec culture. The three classes of Lizardman are the Slann, the Skink, and the Saurus.

Appearance

Physical

How a Lizardman looks will vary by his class.

Coloration

The color of a Lizardman's hide indicates his position in the society. Most Skink and Saurus are blue-skinned, signifying that they will be another vertebrae in the backbone of Lizardman society, ultimately serving those above them and never achieving higher status than that of a drone.

  • White:

This is the color of spirituality and zealousness. Those marked with this color are said to be prophetic and touched by the very hand of Sotek himself. White Lizardmen usually go on to be tribal chieftains, priests, soothsayers, and spreaders of the divine word of Sotek. Think of them as Lizardman evangelists. They have been known to work other Lizardmen into a wild frenzy with their words.

Current White Lizardmen: Mekoot Lo'bo

  • Red:

This is the color of battle and ferocity. The Lizardman born with this color already has his destiny laid out before him. He is a soldier - a cold-blooded, merciless killing machine. He is always on the front lines with whatever weapon he can get his scaly hands on. Red Lizardmen have no fear and only have the will to destroy the enemy. They are the chosen warriors of Sotek, protectors of Lustria, and the guardians of the Slann.

Current Red Lizardmen: Darvax

  • Blue:

Blue is the color of masonry and stoicalness. Blue Lizardmen are the most common, and serve as the backbone of Lizardman society. Their duty is to protect the sanctity of Lustria, if that means maintaining the society or taking up arms in battle. Typically Blue Lizardmen are the masons of the society, which also makes them the weapon masters. There isn't a single weapon the Blue Lizardmen can't use effectively, making him a valuable asset on the field of battle.

Current Blue Lizardmen: None

  • Green:

Green Lizardmen are the more scholarly type, seeking to know everything there is to know about Lizardman society and lore. They are the masters of all things ancient and are privy to all Lizardmen gods, not just Sotek. It is they that relay Slaan messages to the rest of the Lizardmen. Although their interests mainly lie in matters pertaining to lore, they aren't exactly uncommon on the battlefield. While they aren't front line fighters, they are very crafty and quick-witted on the battlefield. They move in and out of lines when using melee weapons and are usually the archers of the society.

Current Green Lizardmen: None

  • Black:

Black Lizardmen are warriors under the God of stealth, Huanchi. They are typically the hunters and gatherers of society. They tend to be even more cold-blooded than your standard Lizardman, which is hard to grasp, I know. They are notorious trackers and the same goes for the battelfield. Black Lizardmen never, ever fight on the front lines, and are always looking for an opportunity to catch someone flat-footed and off their guard. No emos allowed.

Currect Black Lizardmen: None

Garb

  • Coloration

A Lizardman's color makes up most of his garb. However, they can be liberal with shades of said color. A Blue Lizardman wearing teal is not out of the question. They just tend to keep a general overall theme of their color.

  • Headgear

Durags, or some other form of a head wrap or bandanna, are the standard for Lizardman. They are hairless and continue to do so with their headgear. The color of the head wear matches the color of the Lizardman.

  • Shirts/Tunics

Lizardmen keep it tight. They show their unsightly bodies for all to see. This goes for Skink and Saurus. Slann tend to do whatever they want in this department because not even the most depraved of lizards wants to see that.

  • Pants/Loincloths

The only requirement the Lizardmen hold is just staying with their color. Their baggy pants look good with the overall package. A loin cloth over the pants is optional, but it helps. Painting symbols and Lizardman artwork is encouraged and helps drive the point home that they are indeed whom they claim to be.

  • Accessories

This is highly encouraged in Lizardman society. Anything tribal, Mayan, Aztec, lizardly, etc. Many will wear armbands with plumes coming out of them. There is no limit in this area. They may even accessorize to the point of being an inconvenience to themselves.

Physiology

A Lizardmans various strengths and weaknesses will differ between his breed and status within the Lizardman culture.

Reproduction

All Lizardmen, save for Saurus, are born in spawning pools, which only activate once every century or so. One spawning can yield numerous Skink, although there have been exceptions before. Saurus are born of eggs beneath the temples much like their crocodile ancestors. Spawning pools really are a mystery, as they were put on Earth back in the time of the Old Ones, whose history has since been lost. Most yield packs of blue-skinned Skink, however there are instances of spawning pools yielding a very small number of Skink, and sometimes even just one. Usually, a single spawning of a Lizardman means that this particular Lizardman is imbued with great power and intelligence, far more than your average Skink. Single spawnings tend to give birth to the Lizardman Priests that take position as philosophical and spiritual leaders, but most importantly zealots for Sotek. The allegience of a Lizardman is known from the very moment he is spawned.


Religion

Lizardmen Pantheon

  • Sotek: Father God, Savior of the Lizardmen, God of Anger
  • Chotec: God of Fire & Sun/light
  • Quetzl: God of War & Protection
  • Huanchi: God of Night & Shadow
  • Tzunki: God of Water & Life
  • Tlazcotl: God of Earth & Stolidness
  • Tepok: God of Air & Mystery
Personal tools
For Fighters
For Craftsman
Leadership